I.
For
my Digital Story proposal I have decided to do it as an outline
A.
Violent
Video games are affecting kids attitudes and behavior in a negative way
1.
Kids
are becoming more violent because of certain video games
2.
Kids
behavior is being negatively affected by replicating actions seen in video
games
a)
Ex:
Grand Theft Auto series
b)
School
shootings have become more and more common since 1997
B.
Video
games strive to achieve a “M” rating
1.
Kids
who play violent video games want a gory, violent game
a)
Game
producers are responding to the demand for a more violent game by increasing
the violence, blood, and foul language used
2.
Graphics
are becoming more and more life-like which users enjoy
a)
Kids
want a more life-like game
C.
Studies
conclude that violent video games make kids more violent
1.
Not
all studies prove that video games are a link to more violent tendencies
a)
Not
all studies of any subject prove a certain point 100% of the time
"Genre
and Game Studies: Toward a Critical Approach to Video Game Genres." Genre
and Game Studies: Toward a Critical Approach to Video Game Genres. Sage
Journals, n.d. Web. 06 Nov. 2013.
<http://sag.sagepub.com/content/37/1/6.short>.
Anderson,
Craig A. "An Update on the Effects of Playing Violent Video Games."
An Update on the Effects of Playing Violent Video Games. Science Direct, Feb.
2004. Web. 04 Nov. 2013.
<http://www.sciencedirect.com/science/article/pii/S0140197103000976>.
"Violent
Video Game Effects on Aggression, Empathy, and Prosocial Behavior in Eastern
and Western Countries: A Meta-analytic Review." Psycnet.org. PsycNet, Mar.
2010. Web. 07 Nov. 2013.
<http://psycnet.apa.org/journals/bul/136/2/151/>.
Anderson,
Craig A. "Violent Video Games: Myths, Facts, and Unanswered
Questions." Tomorrow Counseling. Psychological Science Agenda, Oct. 2003.
Web. 05 Nov. 2013.
<http://www.tomorrowcounseling.com/TDE_CMS/database/userfiles/Violence%20in%20Video%20Games(1).pdf>.
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